RPE Chart Utils
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extra
BUILTIN_UNIFORMS
Variable BUILTIN_UNIFORMS
Const
BUILTIN_UNIFORMS
:
"varying lowp vec2 uv;\nuniform vec2 screenSize;\nuniform sampler2D screenTexture;\nuniform float time;\n"
= ...
Built-in GLSL uniform declarations available in all prpr shaders.
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RPE Chart Utils
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Built-in GLSL uniform declarations available in all prpr shaders.