Create a custom shader effect from a file path.
Custom shader paths must start with /. The shader file should be a GLSL 1.00 fragment shader placed in the chart package.
/
PhiraExtra to modify.
Path to the shader file (e.g., "/shaders/myeffect.glsl").
"/shaders/myeffect.glsl"
Start beat.
End beat.
Uniform variable overrides.
Additional effect options.
Index of the new effect.
addCustomShader(extra, '/red_overlay', 2, 4, { factor: animateValue(2, 4, 0, 1),}); Copy
addCustomShader(extra, '/red_overlay', 2, 4, { factor: animateValue(2, 4, 0, 1),});
Create a custom shader effect from a file path.
Custom shader paths must start with
/. The shader file should be a GLSL 1.00 fragment shader placed in the chart package.